https://l9000.net/w/api.php?action=feedcontributions&user=Ju&feedformat=atomJu's wiki - User contributions [en]2024-03-29T07:42:44ZUser contributionsMediaWiki 1.38.2https://l9000.net/w/index.php?title=3D_Printing&diff=4583D Printing2022-09-15T08:15:06Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=Category:Cooking_and_Food&diff=457Category:Cooking and Food2022-09-15T08:14:59Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=Photography&diff=456Photography2022-09-15T08:14:47Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=Go&diff=455Go2022-09-15T08:14:41Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=Category:Video&diff=454Category:Video2022-09-15T08:14:34Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=Category:Audio&diff=453Category:Audio2022-09-15T08:14:27Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=Category:Hardware&diff=452Category:Hardware2022-09-15T08:14:17Z<p>Ju: Created blank page</p>
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<div></div>Juhttps://l9000.net/w/index.php?title=SC-88&diff=451SC-882022-08-12T17:26:54Z<p>Ju: </p>
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<div>GM/GS synth in Roland's Sound Canvas series. With the SC-55 Map enabled for all parts it sounds quite comparable to a [[SC-55]], yet natively the SC-88 has higher instrument quality and additional instruments & effects. Some games (and MIDI files on commercial collections like [[Nihon Falcom]]'s) were produced using the SC-88.<br />
<br />
=Useful things=<br />
==Sysex commands==<br />
*GM reset: amidi --send-hex="F07E7F0901F7" -p hw:1,0,0<br />
*GS reset: amidi --send-hex="F04110421240007F0041F7" -p hw:1,0,0<br />
<br />
==Factory reset==<br />
Hold reset and press Intrument L/R buttons simultaneously.<br />
<br />
==Setting OUT/THRU to THRU==<br />
To passthrough MIDI data via the OUT/THRU port, you have to set it to THRU. (default is OUT)<br />
#Press Up/Down simultaneously (labeled SC-55 Map & EQ) to open the parameter menu.<br />
#Press Up or Down to select "%OUT/THRU:".<br />
#Press Instrument R to set it to "THRU".<br />
#Press Up/Down again to confirm.<br />
#Power cycle for the setting come into effect.<br />
This will work fine without a battery in the unit. If the unit is powered off for a while you'll need to do it again however.<br />
<br />
<b>If it's not working</b>, make sure you're using IN A for the data you want to passthrough (although it is possible to change settings to passthrough IN B instead), and that the PC switch is set to MIDI (needs power cycle to take effect).<br />
<br />
Passthrough is particularly useful to combine the SC-88 (& Pro) with other synths like the [[MT-32]], or a machine running [[munt]]. Connecting the device additionally to the INPUT audio ports of the SC-88 allows you to leave everything connected and comfortably toggle between the two synths by muting one or the other.<br />
<br />
==MIDI reset==<br />
*GS reset: hold select and press Instrument R<br />
*GM reset: hold select and press Part R<br />
*CM64 reset: hold select and press Instrument L<br />
<br />
[[Category:Hardware]]<br />
[[Category:Audio]]<br />
[[Category:MIDI]]</div>Juhttps://l9000.net/w/index.php?title=Chia_seed&diff=447Chia seed2022-05-13T13:11:33Z<p>Ju: </p>
<hr />
<div>==Chia chocolate pudding==<br />
per person (~125g yield)<br />
*1 tbsp (heaped) chia seeds<br />
*1 tbsp cacao powder (pure cacao, no sugar or other additives)<br />
*1 tbsp erythritol, powdered<br />
*pinch salt<br />
*0.09 g Stevia (varies by manufacturer, mine claims 280 times sweeter than sugar), or alternatively erythritol (1 1/2 tbsp)<br />
*50 ml milk (3.5%)<br />
*50 ml (1/5 US cup) cream (30%, whipping cream)<br />
*(optional) tiny, tiny dash of rum<br />
*(optional) hint chili powder<br />
*(optional) some vanilla flavor<br />
*(optional) dash of cold coffee or pinch of instant coffee<br />
<br />
Mix dry ingredients until well mixed and there are no cacao powder lumps left.<br />
Stir in wet ingredients, keep whisking until well mixed.<br />
Let sit for 5 minutes, stir again.<br />
Cover & put in the fridge for at least 2 hours.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Paella&diff=443Paella2022-04-03T19:18:17Z<p>Ju: </p>
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<div>==Recipe==<br />
*Salt<br />
*Olive oil<br />
*750 ml chicken stock<br />
*0.5 g spanish saffron<br />
*250 g Paella rice<br />
*500 g chicken and/or rabbit, with bone<br />
*2-4 garlic cloves<br />
*1 tbsp Pimentón<br />
*Peas<br />
*Green beans<br />
*Artichokes<br />
<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Menemen&diff=438Menemen2022-01-15T10:06:46Z<p>Ju: </p>
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<div>===Recipe===<br />
Single course meal for 2:<br />
*6 eggs, beaten<br />
*50g sucuk, cut into small pieces (or substitute with beef salami and "sucuk spices": ground allspice, cumin, chili, garlic)<br />
*50g bacon, cut into small pieces <br />
*300g canned tomatoes<br />
*100g Butter<br />
*100g Kaşar cheese (or Cheddar, Gouda), grated<br />
*Salt<br />
*Pepper<br />
*Pul biber<br />
*2 green chili peppers, fresh<br />
In a large skillet, brown bacon bits on medium heat with butter until it smells slightly nutty. Add sucuk (also sliced into small bits) and tomatoes, then simmer for 10 mins.<br />
Take off the heat and stir in the beaten eggs and half of the cheese. Add salt & pepper to taste. For this serving size you may need to keep it on a low flame while stirring to thicken it. Optional: adding some "sucuk spices" now (even when you've put in sucuk anyways) will absolutely kill it.<br />
Top it with the remaining cheese and garnish with a line of pul biber. Cover and serve when the cheese melts.<br />
Serve with bread for dipping (e.g. Pide without toppings).<br />
Variant: add more "sucuk spices". Also, removing the sucuk and bacon from the pan before simmering the tomato and adding it back in later with the eggs will give a better contrast in taste.<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Quark&diff=436Quark2022-01-05T14:33:42Z<p>Ju: </p>
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<div>==Nut butter quark==<br />
*250 g Quark or Topfen, 40% or 50% fat by dry mass<br />
*3 tbsp nut butter (e.g. peanut or hazelnut)<br />
*1/2 tsp salt<br />
*1.5 g stevia powder<br />
*1 tsp erythritol<br />
*3 tsp water<br />
Combine all ingredients. To make it more creamy add more water. Good on its own but also works with toppings, e.g. berries.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Candy_bar&diff=433Candy bar2022-01-05T14:31:38Z<p>Ju: </p>
<hr />
<div>==General==<br />
[[Chocolate bar]]<br />
<br />
==Keto==<br />
[[Peanut Butter Bars]]<br />
<br />
[[Category:Cooking and Food]]</div>Juhttps://l9000.net/w/index.php?title=Hacksaurus&diff=432Hacksaurus2021-12-20T21:20:27Z<p>Ju: </p>
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<div>Hacksaurus is a retro gaming PC build. The original idea was to hack together a machine with spare parts that is able to natively run many DOS and Win9x era games.<br />
But it went so well that I also treated it to some (at the time) modern parts in order to make it more enjoyable & reliable.<br />
==Components as of August 2018==<br />
{|style="text-align:left;"<br />
! Type<br />
! Component<br />
|-<br />
|Mainboard<br />
|[[Gigabyte GA-6BXC]] rev. 1.9<br />
|-<br />
|CPU<br />
|Pentium II 400 MHz<br />
|-<br />
|RAM<br />
|256 MB SDRAM<br />
|-<br />
|Graphics card<br />
|[[3Dfx Voodoo 3 3500 TV]] with BIOS 3.15.12 (previously: [[3Dfx Voodoo 3 3000]])<br />
|-<br />
|Storage<br />
|32 GB Trancend SSD via P-ATA to S-ATA adapter<br />
|-<br />
|Optical drive<br />
|NEC CD/DVD drive<br />
|-<br />
|Floppy drive 1<br />
|5.25" [[TEAC FD-55GFR]]<br />
|-<br />
|Sound card<br />
|[[Creative Sound Blaster AWE64 Gold]] (previously: [[Creative Sound Blaster SB32]] ISA PnP with 8 MB 30-pin SIMM)<br />
|-<br />
|External MIDI<br />
|[[Roland SC-88 Pro]] and [[midipi]]<br />
|-<br />
|Keyboard<br />
|[[Cherry G84-4100]]<br />
|-<br />
|Mouse<br />
|Lenovo Scrollpoint Mouse (31P7405)<br />
|-<br />
|Gameport<br />
|[[Gravis Gamepad Pro]] and [[Gravis Xterminator Gamepad]]<br />
|-<br />
|USB gamepad<br />
|PS3/XBox360 controllers or Mad Catz Fightstick Pro<br />
|-<br />
|Display<br />
|Extron [[HDMI-RGB_300_A]] or VGA to HD TV<br />
|-<br />
|Case<br />
|Midi tower Cooler Master Elite RC-330K and Akasa FC06 V2 fan controller<br />
|-<br />
|PSU<br />
|Artic Cooling Arctic Fusion 550R<br />
|}<br />
<br />
==BIOS==<br />
<br />
===Settings===<br />
BIOS V.F4c<br />
<b>bold</b> are changed from PERFORMANCE DEFAULTS.<br />
* STANDARD CMOS SETUP<br />
**Date (mm:dd:yy): Mon, Dec 20 2021<br />
**Time (hh:mm:ss): 21 : 55 :23<br />
**Primary Master: Auto 0M 0 0 0 0 0 AUTO<br />
**Primary Slave: None 0M 0 0 0 0 0 ------<br />
**Secondary Master: Auto 0M 0 0 0 0 0 AUTO<br />
**Secondary Slave: None 0M 0 0 0 0 0 ------<br />
**<b>Drive A: 1.2M , 5.25 in.</b><br />
**Drive B: None<br />
**Floppy 3 Mode Support: Disabled<br />
**Video: EGA/VGA<br />
**Halt On: No Errors<br />
*BIOS FEATURES SETUP<br />
**Virus Warning: Disabled<br />
**CPU Internal Cache: Enabled<br />
**External Cache: Enabled<br />
**CPU L2 Cache ECC Checking: Disabled<br />
**Quick Power On Self Test: Enabled<br />
**CPU Update Data: Enabled<br />
**<b>Boot From LAN First: Disabled</b> (default enabled)<br />
**<b>Boot Sequence: C only</b> (default C,A,SCSI)<br />
**Swap Floppy Drive: Disabled<br />
**VGA Boot From: AGP<br />
**Boot Up Floppy Seek: Disabled<br />
**Boot Up NumLock Status: Off<br />
**Gate A20 Option: Fast<br />
**Typematic Rate Setting: Enabled<br />
**Typematic Rate (Chars/Sec): 30<br />
**Typematic Delay (Msec): 250<br />
**Security Option: Setup<br />
**PCI/VGA Palette Snoop: Disabled<br />
**Assign IRQ For VGA: Enabled<br />
**OS Select For DRAM > 64MB: Non-OS2<br />
**HDD S.M.A.R.T. capability: Disabled<br />
**Report No FDD For WIN 95: Yes<br />
**Video BIOS Shadow: Enabled<br />
*CHIPSET FEATURES SETUP<br />
**EDO CASx# MA Wait State: 1<br />
**EDO RASx# Wait State: 1<br />
**SDRAM CAS latency Time: Auto<br />
**DRAM Data Integrity Mode: None-ECC<br />
**System BIOS Cacheable: Enabled<br />
**Video BIOS Cacheable: Enabled<br />
**Video RAM Cacheable: Disabled<br />
**16 Bit I/O Recovery Time: 1<br />
**AGP Aperture Size (MB): 64<br />
**Memory Hole At 15M-16M: Disabled<br />
**Delayed Transaction: Disabled<br />
**Spread Spectrum: Disabled<br />
*POWER MANAGEMENT SETUP<br />
**Power Management: Enable<br />
**PM Control by APM: Yes<br />
**Video Off Method: DPMS<br />
**Suspend Mode: Disable<br />
**HDD Power Down: Disable<br />
**VGA Active Monitor: Disabled<br />
**Soft-Off by PWR-BTTN: Instant-Off<br />
**System After AC Back: Soft-Off<br />
**CPUFAN Off in Suspend: Enabled<br />
**PME Event Wakeup: Disabled<br />
**<b>ModemRingOn/WakeOnLan: Disabled</b> (default Enabled)<br />
**Resume by Alarm: Disabled<br />
**<b>IRQ[3-7,9-15],NMI: Disabled</b> (default Enabled)<br />
**Primary IDE 0: Disabled<br />
**Primary IDE 1: Disabled<br />
**Secondary IDE 0: Disabled<br />
**Secondary IDE 1: Disabled<br />
**<b>Floppy Disk: Disabled</b> (default Enabled)<br />
**<b>Serial Port: Disabled</b> (default Enabled)<br />
**Parallel Port: Disabled<br />
*PNP/PCI CONFIGURATION<br />
**PNP OS Installed: Yes<br />
**Resources Controlled By: Manual<br />
**Reset Configuration Data: Disabled<br />
**IRQ-3 assigned to: PCI/ISA PnP<br />
**IRQ-4 assigned to: PCI/ISA PnP<br />
**IRQ-5 assigned to: PCI/ISA PnP<br />
**IRQ-7 assigned to: Legacy ISA<br />
**IRQ-9 assigned to: PCI/ISA PnP<br />
**IRQ-10 assigned to: PCI/ISA PnP<br />
**IRQ-11 assigned to: PCI/ISA PnP<br />
**<b>IRQ-12 assigned to: PCI/ISA PnP</b> (default Legacy ISA)<br />
**<b>IRQ-14 assigned to: PCI/ISA PnP</b> (default Legacy ISA)<br />
**<b>IRQ-15 assigned to: PCI/ISA PnP</b> (default Legacy ISA)<br />
**DMA-0 assigned to: PCI/ISA PnP<br />
**<b>DMA-1 assigned to: Legacy ISA</b> (default PCI/ISA PnP)<br />
**DMA-3 assigned to: PCI/ISA PnP<br />
**<b>DMA-5 assigned to: Legacy ISA</b> (default PCI/ISA PnP)<br />
**DMA-6 assigned to: PCI/ISA PnP<br />
**DMA-7 assigned to: PCI/ISA PnP<br />
**Used MEM base addr: N/A<br />
**Assign IRQ For USB: Enabled<br />
*INTEGRATED PERIPHERALS<br />
**IDE HDD Block Mode: Enabled<br />
**IDE Primary Master PIO: Auto<br />
**IDE Primary Slave PIO: Auto<br />
**IDE Secondary Master PIO: Auto<br />
**IDE Secondary Slave PIO: Auto<br />
**IDE Primary Master UDMA: Auto<br />
**IDE Primary Slave UDMA: Auto<br />
**IDE Secondary Master UDMA: Auto<br />
**IDE Secondary Slave UDMA: Auto<br />
**On-Chip Primary PCI IDE: Enabled<br />
**On-Chip Secondary PCI IDE: Enabled<br />
**USB Keyboard Support: Disabled<br />
**Onboard FDC Controller: Enabled<br />
**<b>Onboard Serial Port 1: Disabled</b> (default 3F8/IRQ4)<br />
**<b>Onboard Serial Port 2: Disabled</b> (default 2F8/IRQ3)<br />
**<b>Onboard Parallel Port: Disabled</b> (default 378/IRQ7)<br />
**PS/2 Mouse Power On: Disabled<br />
**Keyboard Power On: Disabled<br />
<br />
===OS PnP settings===<br />
anything not listed is set to auto/default<br />
{|style="text-align:left;"<br />
! Component<br />
! Settings<br />
|-<br />
|[[Creative Sound Blaster AWE64 Gold PCM]]<br />
|based on basic config 0001: IRQ 7; DMA 1,5; IO 220-22F, 330-331, 388-38B (seems to give good compatibility with older SB games)<br />
|-<br />
|[[Creative Sound Blaster AWE64 Gold MIDI]]<br />
|based on basic config 0000: IO 620-623, A20-A23, E20-E23<br />
|-<br />
|[[Creative Sound Blaster AWE64 Gold Gameport]]<br />
|auto/default (based on basic config 0000: IO 200-207)<br />
|}</div>Juhttps://l9000.net/w/index.php?title=Pizza&diff=414Pizza2021-12-10T10:40:04Z<p>Ju: </p>
<hr />
<div>=Grain flour=<br />
==Direct==<br />
Source: Johnny Di Francesco<br />
*140 g pizza flour per base<br />
*75 g water, 25°C per base<br />
*4 g salt per base<br />
*0.25 g fresh yeast per base<br />
Combine ingredients and knead (Kenwood 3 minutes at setting 1, 7 minutes at setting 2).<br />
Cover and let rest for 2 hours at room temp. Divide (weigh) and shape into one ball per base. Rest 6 hours at room temp.<br />
Shape, top and bake 90 seconds at 450°C.<br />
=No grain=<br />
==Almond and coconut flour==<br />
*200g almond flour<br />
*15g coconut flour<br />
*1/2 tsp Xanthan gum<br />
*1/2 tsp baking powder<br />
*1/2 tsp salt<br />
*2 eggs<br />
*1 tsp olive oil<br />
*Pinch of dry yeast<br />
Prebake 5 mins at 220°C. Add toppings, bake at max temp until done.<br />
Impression: Very filling, should be good for 2 people as a main course. The [https://www.thedietchefs.com/keto-pizza-10-minutes-better-fathead-crust-keto-pizza/ source recipe] only had 1/4 tsp salt which I increased to 1/2 off the bat, but felt it could still use a little more salt. The outside crust had a noticeable almond taste. Bit crumbly but didn't fall apart. The dry yeast which I added in an attempt to give it a bit more of a traditional taste wasn't detectable - maybe add more?<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Hamburgers&diff=408Hamburgers2021-11-15T14:50:26Z<p>Ju: </p>
<hr />
<div>=Buns=<br />
==Traditional==<br />
source: https://www.youtube.com/watch?v=gTGSUYMu6Ns<br />
<br />
Tangzhong: <br />
2 tablespoons (20g) bread flour<br />
2 tablespoons (27g) water<br />
4 tablespoons (60g) whole milk<br />
<br />
Dough:<br />
1/2 cup(120g) whole milk @ 95f (30c)<br />
1 tablespoons (9g) instant yeast (42g fresh yeast)<br />
2.5 cups (320g) Bread flour<br />
1 teaspoon (7g) fine sea salt<br />
2.5 tablespoons (35g) granulated sugar<br />
1 whole egg<br />
1 egg yolk<br />
3 tablespoons (42g) unsalted butter, softened<br />
<br />
Egg wash:<br />
1 whole egg<br />
splash of whole milk<br />
<br />
dough rest: 1-2 hours<br />
pieces rest after shaping: 1-2 hours<br />
<br />
180°C, 15 mins<br />
<br />
==Keto==<br />
source: https://www.dietdoctor.com/recipes/keto-hot-dog-buns<br />
<br />
Ingredients:<br />
*140 g almond flour<br />
*50 g psyllium husk powder<br />
*2 tsp baking powder<br />
*1 tsp sea salt<br />
*<strike>2 tsp cider vinegar or white wine vinegar</strike> (with this there was no rise at all, why vingear and baking powder...)<br />
*300 ml boiling water<br />
*3 egg whites<br />
<br />
Instructions:<br />
#Preheat the oven to 175°C. Mix the dry ingredients.<br />
#Add boiling water, vinegar and egg whites. Whisk with a spoon for about 30 seconds. Don't overmix, the consistency should resemble Play-Doh. Don't knead.<br />
#Form into 10 pieces with moist hands, and shape into buns. Leave enough space between them on the baking sheet to double in size.<br />
#Bake on lower rack in oven for 40-50 minutes, they're done when you hear a hollow sound when tapping the bottom of the bun.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Main_Page&diff=394Main Page2021-09-27T09:38:56Z<p>Ju: </p>
<hr />
<div>ユーのウィキへようこそ<br />
<br />
My personal wiki. It's publicly viewable.<br />
<br />
*[[:Category:Audio|Audio]]<br />
*[[:Category:Video|Video]]<br />
*[[:Category:Hardware|Hardware]]<br />
*[[Go]]<br />
*[[Photography]]<br />
*[[Free Software]]<br />
*[[Gaming]]<br />
*[[:Category:Cooking and Food|Cooking and Food]]<br />
*[[3D Printing]]</div>Juhttps://l9000.net/w/index.php?title=Gugelhupf&diff=392Gugelhupf2021-08-17T14:21:11Z<p>Ju: </p>
<hr />
<div>==Keto Gugelhupf with berries==<br />
Derived from simplyketo.de recipe<br />
*6 eggs<br />
*350 g almond flour<br />
*230 g erythritol -OR- 230 g additional almond flour and Stevia<br />
*200 g butter<br />
*50 g coconut flour (absorbs excess water from berries, use less if using fewer berries)<br />
*1 tsp baking soda<br />
*300 g berries (raspberries, currants, blackberries, ...)<br />
*130 g confectioner's erythritol<br />
*Juice of 1 lemon<br />
Combine all ingredients, except lemon juice, confectioner's erythritol and a few berries. Bake in Bundt mold for 60 minutes at 170°C. Leave to cool to room temperature before removing from mold.<br />
Combine confectioner's erythritol and lemon juice and spread icing on the Gugelhupf. Decorate with some more berries.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Chocolate_bar&diff=387Chocolate bar2021-08-02T10:08:47Z<p>Ju: </p>
<hr />
<div>==Keto white chocolate nut bar==<br />
*65 g powdered dry milk (TODO: try it with powdered heavy cream instead)<br />
*70 g cocoa butter<br />
*10 ml MCT oil<br />
*70 g powdered Erythritol or 10 g+Stevia<br />
*40 g peanut butter<br />
*160 g roughly crushed nuts (macadamias, pecans, walnuts, ...)<br />
*Pinch of salt<br />
Crush nuts in mortar. Melt cocoa butter and peanut butter in micro wave. Whisk in powdered milk, sweetener, MCT, salt. Add nuts and spread on a small baking sheet lined with parchment paper. Cool and slice into bars.<br />
Alternatively, leave the warm mixture to thicken a for a few minutes, stirring ocassionally. Scoop with a tablespoon and form blobs on a baking sheet. Leave to cool to get cookie-shaped nut "bombs".<br />
<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Pudding&diff=376Pudding2021-06-29T15:00:02Z<p>Ju: </p>
<hr />
<div>==Keto vanilla pudding==<br />
Three servings:<br />
*300 ml heavy cream<br />
*3 egg yolk, cold<br />
*3 g stevia powder<br />
*3 tsp erythritol<br />
*1/2 tsp salt<br />
*1 Vanilla pod<br />
*1/2 gelatin sheet (~0.8 g) <br />
Bring cream with gelatin to a boil. Remove from heat and add stevia, erythritol and scraped seeds from vanilla pod. Leave to cool for 2 minutes. Whisk the egg yolks, then combine them with the hot cream. The remaining heat should be able to thicken it a litte within a minute, if not add back to heat for max. 1-2 minutes until it just barely seems to thicken. Add salt and whisk again, then transfer to a bowl and leave to cool.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Wine_(software)&diff=369Wine (software)2021-04-06T07:26:17Z<p>Ju: </p>
<hr />
<div>===Dark theme===<br />
$WINEPREFIX/user.reg<br />
<syntaxhighlight lang="ini"><br />
[Control Panel\\Colors] 1491939580<br />
#time=1d2b2fb5c69191c<br />
"ActiveBorder"="37 37 38"<br />
"ActiveTitle"="37 37 38"<br />
"AppWorkSpace"="60 64 72"<br />
"Background"="37 37 38"<br />
"ButtonAlternativeFace"="200 0 0"<br />
"ButtonDkShadow"="154 154 154"<br />
"ButtonFace"="37 37 38"<br />
"ButtonHilight"="119 126 140"<br />
"ButtonLight"="60 64 72"<br />
"ButtonShadow"="60 64 72"<br />
"ButtonText"="219 220 222"<br />
"GradientActiveTitle"="37 37 38"<br />
"GradientInactiveTitle"="37 37 38"<br />
"GrayText"="155 155 155"<br />
"Hilight"="119 126 140"<br />
"HilightText"="255 255 255"<br />
"InactiveBorder"="37 37 38"<br />
"InactiveTitle"="37 37 38"<br />
"InactiveTitleText"="219 220 222"<br />
"InfoText"="159 167 180"<br />
"InfoWindow"="37 37 38"<br />
"Menu"="37 37 38"<br />
"MenuBar"="37 37 38"<br />
"MenuHilight"="119 126 140"<br />
"MenuText"="219 220 222"<br />
"Scrollbar"="73 78 88"<br />
"TitleText"="219 220 222"<br />
"Window"="30 30 30"<br />
"WindowFrame"="37 37 38"<br />
"WindowText"="219 220 222"<br />
</syntaxhighlight><br />
<br />
[[Category:Free Software]]</div>Juhttps://l9000.net/w/index.php?title=Top_Lists&diff=365Top Lists2021-03-05T14:48:13Z<p>Ju: </p>
<hr />
<div>==Top Video Games==<br />
#Ys VIII: The Lacrimosa of Dana<br />
#The Legend of Zelda: Ocarina of Time<br />
#Panzer Dragoon Saga<br />
#Final Fantasy VI<br />
#Final Fantasy VII<br />
#Final Fantasy IV<br />
#Final Fantasy VIII<br />
#Grandia<br />
#Grandia II<br />
#Shenmue<br />
#Shenmue II<br />
#The Legend of Zelda: Link's Awakening<br />
#The Legend of Zelda: Breath of the Wild<br />
#Sonic Adventure<br />
#Sonic Adventure 2<br />
#Star Wars: Rogue Squadron II – Rogue Leader<br />
#Lunar: Eternal Blue<br />
#Lufia II: Rise of the Sinistrals<br />
#The Elder Scrolls V: Skyrim<br />
#World of Warcraft<br />
#Guild Wars 2<br />
#World of Warcraft<br />
#Half-Life 2<br />
#StarCraft<br />
#WarCraft III<br />
#The Elder Scrolls III: Morrowind<br />
#Wizardry VII: Crusaders of the Dark Savant<br />
#Ultima VII: The Black Gate<br />
#FreeSpace 2<br />
#The Beast Within: A Gabriel Knight Mystery<br />
#Ultima Underworld<br />
#Eye of the Beholder<br />
#Eye of the Beholder II: The Legend of Darkmoon<br />
#Maniac Mansion<br />
#Castlevania: Symphony of the Night<br />
#Super Metroid<br />
#Metroid Prime<br />
#Super Mario World<br />
#Terranigma<br />
#Grand Theft Auto V<br />
#Syberia I & II<br />
#Super Mario 64<br />
#Diddy Kong Racing<br />
#Mystical Ninja Starring Goemon<br />
#Tetris ([[Game Boy]])<br />
#Vagrant Story<br />
#Elite Dangerous<br />
#Dark Souls II<br />
#Harvest Moon<br />
#Persona 4<br />
#Persona 3<br />
#Star Wars: Knights of the Old Republic<br />
#Jedi Knight 2: Jedi Outcast<br />
#Star Fox 64<br />
#Wave Race 64<br />
#Xenoblade Chronicles 2<br />
#Xenoblade Chronicles<br />
#Xenoblade Chronicles X<br />
#Ni no Kuni: Wrath of the White Witch<br />
#Wonder Boy III: The Dragon's Trap<br />
#Streets of Rage 2<br />
#Thunder Force IV<br />
#Shinobi III: Return of the Ninja Master<br />
#Sonic the Hedgehog 2<br />
#Metal Gear Solid<br />
#Metal Gear Solid 2: Sons of Liberty<br />
#Metal Gear Soliv V: The Phantom Pain<br />
#Gran Turismo 6<br />
#Tales of Symphonia<br />
#Pokemon Red and Blue<br />
#The Witcher 3: Wild Hunt<br />
#Legend of Heroes: Trails of Cold Steel<br />
#Legend of Heroes: Trails of Cold Steel II<br />
#Alien: Isolation<br />
#Sekiro<br />
#The Beast Within: A Gabriel Knight Mystery<br />
#The Secret of Monkey Island<br />
#Super Mario Odyssey<br />
#Alex Kidd in Miracle World<br />
#Donkey Kong Country 2: Diddy's Kong Quest<br />
#Phantasy Star<br />
#Streets of Rage 2<br />
#Skies of Arcadia<br />
#Radiant Silvergun<br />
#Silent Hill 2<br />
#Policenauts<br />
#Residen Evil 4<br />
#Metroid Prime<br />
#Max Payne<br />
#Dragon Quest VII<br />
#Breath of Fire III<br />
#Chrono Trigger<br />
#Star Fox 64<br />
#Momotaru Katsugeki<br />
#Castlevania: Rondo of Blood<br />
#The Legend of Zelda: Skyward Sword<br />
#Soul Calibur<br />
#Final Fantasy Tactics<br />
#Final Fantasy Tactics Advance<br />
#Final Fantasy X<br />
#Tales of Symphonia<br />
#Unreal Tournament<br />
#Unreal Tournament 2004<br />
#Quake III: Arena<br />
#Albion<br />
#Dungeon Master II<br />
#Banjo-Kazooie<br />
#Black Mirror<br />
#Black Mirror 2<br />
#Syberia<br />
#Syberia 2<br />
#Panzer Dragoon Zwei<br />
#Panzer Dragoon Orta<br />
#Street Fighter III: 3rd Strike<br />
#Soul Reaver 2<br />
#Ys Seven<br />
#Ys: Memory of Celceta<br />
#Mario Kart 8<br />
#Assassin's Creed 2<br />
#Kid Icarus: Uprising<br />
#Secret of Mana<br />
#SaGa Frontier II<br />
#Turrican II: The Final Fight<br />
#Zak McKracken and the Alien Mindbenders<br />
#Ultima Underworld: The Stygian Abyss<br />
#Mega Man 2<br />
#Shovel Knight<br />
#Blaster Master<br />
#Ninja Gaiden Black<br />
#Knight 'n' Grail<br />
#Phoenix Wright: Ace Attorney - Dual Destinies<br />
#Fire Emblem: Awakening<br />
#Final Fantasy Legend<br />
#Albion<br />
#Bomberman 64<br />
#Batman ([[Sega Mega Drive]])<br />
#Sega Rally</div>Juhttps://l9000.net/w/index.php?title=Canon_PIXMA_TR150&diff=355Canon PIXMA TR1502021-02-05T05:53:39Z<p>Ju: </p>
<hr />
<div>An inkjet printer.<br />
<br />
==CUPS IPP media types vs. in-printer descriptions==<br />
Driverless media types seen by cups-filters 1.28.7:<br />
{|class="wikitable"<br />
!Media Type<br />
!Name<br />
!Name on printer<br />
|-<br />
|Com.canon.mtgr<br />
|Com.canon.mtgr<br />
|Glossy Plus II<br />
|-<br />
|Com.canon.mtmat<br />
|Matte Photo Paper<br />
|Matte<br />
|-<br />
|Com.canon.mtglossy<br />
|Glossy Photo Paper<br />
|Glossy<br />
|-<br />
|Com.canon.mthires<br />
|High Resolution Paper<br />
|High-Res<br />
|-<br />
|Com.canon.mthagakiglossy<br />
|Hagaki K<br />
|ignored<br />
|-<br />
|Com.canon.mtgreeting<br />
|Inkjet Greeting Card<br />
|ignored<br />
|-<br />
|Com.canon.mtinkjet<br />
|Ink Jet Hagaki<br />
|ignored<br />
|-<br />
|Com.canon.mtinkjeta<br />
|Ink Jet Hagaki (A)<br />
|ignored<br />
|-<br />
|Com.canon.mthagakiglossya<br />
|Hagaki K (A)<br />
|ignored<br />
|-<br />
|Com.canon.mthagaki<br />
|Hagaki<br />
|ignored<br />
|-<br />
|Com.canon.mthagakia<br />
|Hagaki (A)<br />
|ignored<br />
|-<br />
|Envelope<br />
|Envelope<br />
|Envelope<br />
|-<br />
|Stationery<br />
|Stationery<br />
|Plain paper<br />
|-<br />
|Photographic<br />
|Photo Paper<br />
|Glossy Plus II<br />
|-<br />
|Auto<br />
|Automatic<br />
|Plain paper<br />
|}<br />
=ICC profile=<br />
[//{{SERVERNAME}}/w.files/Hardware/Canon%20PIXMA%20TR150/CN_IJPrinter_Profile2015.icc.gz CN_IJPrinter_Profile2015.icc.gz], from the Windows driver<br />
[[Category:Hardware]]<br />
[[Category:Free Software]]</div>Juhttps://l9000.net/w/index.php?title=Sound_Canvas_VA_and_DOSBox_under_Linux&diff=335Sound Canvas VA and DOSBox under Linux2021-01-25T18:45:17Z<p>Ju: </p>
<hr />
<div>[[File:Sound canvas va linux dosbox.png|thumb]]<br />
Sound Canvas VA is a proprietary plug-in for DAWs (digital audio workstation, software used in music production) developed by Roland. It's basically a MIDI synthesizer that should sound nearly identical to a real hardware Sound Canvas SC-55, SC-88, SC-88 Pro or SC-8820.<br />
It costs around as much as the real hardware, but a free trial version is available that works for 10 minutes before it needs to be restarted.<br />
<br />
What's nice about it is that you can run the plug-in standalone with the tiny tool Savihost in Wine, and have native DOSBox (or other programs) send MIDI data to it. That way you can achieve authentic Roland GM/GS sound in games.<br />
==How-to==<br />
<ol><br />
<li>Install Wine.</li><br />
<li>Setup Wine prefix like this: <pre>$ WINEPREFIX=~/.wine-soundcanvas WINEARCH=win32 winecfg</pre></li><br />
<li>Set Windows version in winecfg to Windows XP (if you don't there will be an avrt.dll error when you run the program)</li><br />
<li>Get winetricks and install mfc42.dll like this: <pre>$ WINEPREFIX=~/.wine-soundcanvas winetricks mfc42</pre></li><br />
<li>Run Sound Canvas VA's setup you downloaded from Roland's website and install it:<pre>$ WINEPREFIX=~/.wine-soundcanvas wine SOUND_Canvas_VA_Installer.exe</pre></li><br />
<li>Download the Savihost x86 version (savihostx86.zip) from [http://www.hermannseib.com/english/savihost.htm the author's website]</li><br />
<li>Extract the Savihost executable to <i>~/.wine-soundcanvas/drive_c/Program Files/Roland/Sound Canvas VA</i> and rename it to the same base name as Roland's .dll file: <i>Sound Canvas VA.exe</i></li><br />
<li>Run Savihost:<pre>$ WINEPREFIX=~/.wine-soundcanvas wine "c:/program files/roland/SOUND Canvas VA/SOUND Canvas VA.exe"</pre></li><br />
<li>In the menu go to Devices > Wave and setup like this:<br />
{|class="wikitable"<br />
!Option<br />
!<br />
|-<br />
|Input port<br />
|* No Wave *<br />
|-<br />
|Output port<br />
|DS: Pulseaudio<br />
|-<br />
|Sample rate<br />
|44100 (or 48000, going higher would be silly)<br />
|-<br />
|Buffer<br />
|As low as you can go without getting stutter (to reduce latency), ie. 1050 samples<br />
|}</li><br />
<li>In your DOSBox .conf file, setup MIDI (you can check the <i>Midi Through Port-0</i> with ALSA's <i>aconnect -l</i>):<pre>[midi]<br />
mpu401=uart<br />
mididevice=alsa<br />
midiconfig=14:0</pre></li><br />
<li>Launch your game's setup and configure it for GM/GS music. Run the game and enjoy.<br />
</ol><br />
==Example launcher script==<br />
You can launch DOSBox/Sound Canvas VA anyway you like, but I use a simple launcher script that I just slightly modify for each game.<br />
<syntaxhighlight lang="shell" line='line'><br />
#!/bin/sh<br />
<br />
if ! pgrep "SOUND Canvas VA.exe" > /dev/null<br />
then<br />
WINEARCH=win32 WINEPREFIX=~/.wine-soundcanvas wine "c:/program files/roland/SOUND Canvas VA/SOUND Canvas VA.exe" &<br />
killscva=true<br />
fi<br />
<br />
ROOTDIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"<br />
cd "$ROOTDIR"/wineprefix/drive_c/GOG\ Games/"Gabriel Knight - Sins of the Fathers"/DOSBOX<br />
/usr/bin/dosbox -conf "$ROOTDIR"/gknight.conf -conf ../dosboxGK.conf -conf "$ROOTDIR"/../generic.conf -noconsole -c exit<br />
<br />
if killscva==true; then killall "SOUND Canvas VA.exe"; fi<br />
</syntaxhighlight><br />
<br />
[[Category:Free Software]]<br />
[[Category:Gaming]]<br />
[[Category:Audio]]<br />
[[Category:MIDI]]</div>Juhttps://l9000.net/w/index.php?title=Peanut_Butter_Bars&diff=334Peanut Butter Bars2021-01-25T12:27:22Z<p>Ju: </p>
<hr />
<div>===Keto Peanut Butter Bars===<br />
Source: https://alldayidreamaboutfood.com/low-carb-no-bake-peanut-butter-bars/<br />
<br />
Peanut Butter Bars:<br />
<br />
3/4 cup butter melted<br />
3/4 cup peanut butter melted<br />
1/2 cup powdered Swerve Sweetener (more if you like it sweeter)<br />
1 tsp vanilla extract<br />
2 cups peanut flour the roasted, defatted variety<br />
1/4 tsp salt<br />
<br />
Chocolate Glaze:<br />
<br />
3 ounces sugar-free dark chocolate chopped<br />
2 tbsp butter<br />
<br />
<br />
Instructions<br />
Peanut Butter Bars:<br />
<br />
Line an 8x8 or 9x9 pan with wax paper or parchment paper.<br />
<br />
In a large bowl, combine melted butter, melted peanut butter, sweetener, vanilla, and salt. Stir in peanut flour until dough comes together (it will be like a dough, not like a batter).<br />
Press dough firmly and evenly into prepared baking pan. To really get it even, cover it with more wax paper or parchment paper and use a flat-bottomed glass or measuring cup to press).<br />
<br />
Chocolate Glaze:<br />
<br />
Set a heatproof bowl over a pan of barely simmering water, and add the chopped chocolate and butter. Stir until melted and smooth.<br />
Pour over bars and use a knife or offset spatula to spread to the edges. Refrigerate 1 hour until set.<br />
<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Indiana_Jones_and_the_Fate_of_Atlantis&diff=333Indiana Jones and the Fate of Atlantis2021-01-03T11:09:08Z<p>Ju: </p>
<hr />
<div>==MT-32 using wrong instruments with patch installed==<br />
With the patched version of the game, with the correct "roland = 1" setting in the .ini file, the music sounds way off. Maybe it's sending GM data, or it doesn't load the soundbank data?<br />
<br />
Anyways, to fix it edit fate.bat and change "c:\fate\atlantis.exe" to "c:\fate\atlantis.exe R".<br />
<br />
Run atlantis.exe with the "help" parameter to see all options. I'm guessing that the "launcher" on the disc sets the parameter automatically.<br />
<br />
==Low music volume==<br />
Just like the manual says, adjust the volume with the "[" and "]" keys.<br />
<br />
[[Category:DOS Games]]<br />
[[Category:Games with MIDI audio]]<br />
[[Category:Gaming]]</div>Juhttps://l9000.net/w/index.php?title=Windows_98&diff=328Windows 982021-01-03T10:05:08Z<p>Ju: Created page with "=Useful things= ==Hide Network Neighborhood desktop shortcut== Create DWORD NoNetHood in HKCU\Software\Microsoft\Windows\CurrentVersion\Policies\Explorer and set to 1."</p>
<hr />
<div>=Useful things=<br />
==Hide Network Neighborhood desktop shortcut==<br />
Create DWORD NoNetHood in HKCU\Software\Microsoft\Windows\CurrentVersion\Policies\Explorer and set to 1.</div>Juhttps://l9000.net/w/index.php?title=SC-88_Pro&diff=323SC-88 Pro2021-01-03T09:35:48Z<p>Ju: Ju moved page SC-88 Pro to SC-88</p>
<hr />
<div>#REDIRECT [[SC-88]]</div>Juhttps://l9000.net/w/index.php?title=Yucatan_FX&diff=321Yucatan FX2020-12-21T21:00:30Z<p>Ju: </p>
<hr />
<div>MIDI-synthesizer daughterboard for Wave Blaster ports, made by Serdaco. Clone of the Turtle Beach Cancun FX.<br />
<br />
[[Category:Hardware]]<br />
[[Category:Audio]]<br />
[[Category:MIDI]]</div>Juhttps://l9000.net/w/index.php?title=IBM_Personal_Computer_330&diff=319IBM Personal Computer 3302020-12-21T20:52:22Z<p>Ju: </p>
<hr />
<div>IBM Desktop computer from mid-90s.<br />
<br />
==Model 6577==<br />
<br />
{|class="wikitable"<br />
!Component<br />
!Type<br />
!Upgrade options<br />
|-<br />
|CPU<br />
|Intel Pentium MMX 200 MHz<br />
|see CPU support list<br />
|-<br />
|RAM<br />
|<br />
|<br />
|-<br />
|Onboard video<br />
|Trio64V+<br />
|1 MB onboard framebuffer, upgradable to 2 MB with two 256Kx16 EDO DRAM 5V modules. When upgraded the chip will use a 64-bit memory access data path instead of 32-bit. <br />
[[File:IBM PC 330 Trio64V+ VRAM 2MB Upgrade.jpg|thumb|Upgraded to 2 MB total VRAM]]<br />
|}<br />
<br />
[[Category:Hardware]]</div>Juhttps://l9000.net/w/index.php?title=HDMI-RGB_300_A&diff=318HDMI-RGB 300 A2020-12-21T20:49:44Z<p>Ju: </p>
<hr />
<div>RGB to HDMI converter and upscaler by Extron. Other very similar devices in the same series are the HDMI-RGB 300 (lacking analog audio input) and RGB-DVI 300 (DVI instead of HDMI and no analog audio).<br />
==Firmware==<br />
Final known firmware for all RGB 300 series devices is 1.16, with a build date of 2014-08-08.<br />
===Updating firmware===<br />
You need:<br />
#RS-232 data cable (ideally something official, I used a USB to serial DB9 dongle, then jumper wires from pin 2 to TX, pin 3 to RX and pin 5 to GND)<br />
#The firmware loader application, FirmwareLoader_v5x3.exe<br />
#The installer for the firmware blob, rgb300_series_FW1x16.exe<br />
Extron doesn't allow end users to download software from their website.<br />
==Compatibility==<br />
<br />
{|class="wikitable"<br />
!Input device<br />
!Result<br />
!Notes<br />
|-<br />
|[[MIST]]<br />
|works<br />
|SNES core NTSC small issues - bit of flicker+scanlines blend in. Other cores seem ok.<br />
|-<br />
|[[Voodoo3]]<br />
|works<br />
|<br />
|}<br />
[[Category:Hardware]]<br />
[[Category:Audio]]<br />
[[Category:MIDI]]</div>Juhttps://l9000.net/w/index.php?title=MediaWiki:Vector.css&diff=306MediaWiki:Vector.css2020-12-20T17:35:23Z<p>Ju: Replaced content with "/* CSS placed here will affect users of the Vector skin */ /* 2020-12-20: replaced with https://www.mediawiki.org/wiki/Skin:DarkVector /* OLD: */ /* Ju - fix for Vecto..."</p>
<hr />
<div>/* CSS placed here will affect users of the Vector skin */<br />
<br />
/* 2020-12-20: replaced with https://www.mediawiki.org/wiki/Skin:DarkVector<br />
<br />
<br />
/* OLD: */<br />
<br />
/* Ju - fix for Vector-DarkCSS footer color lacks contrast */<br />
/*div#footer li{color:#999789 !important}*/<br />
<br />
/* Ju note: https://www.mediawiki.org/wiki/Skin:Vector-DarkCSS */<br />
<br />
/* [css removed] */</div>Juhttps://l9000.net/w/index.php?title=B%C3%A4ckerofen&diff=236Bäckerofen2020-01-30T20:32:37Z<p>Ju: Redirected page to Baeckeoffe</p>
<hr />
<div>#REDIRECT [[Baeckeoffe]]</div>Juhttps://l9000.net/w/index.php?title=SCAN.DL&diff=227SCAN.DL2020-01-13T18:31:33Z<p>Ju: </p>
<hr />
<div>[[File:SCAN.DL.jpg|thumb]]<br />
SCAN.DL is a VGA scanline generator sold by [https://focusattack.com focusattack.com]. The goal is to somewhat mimick the look of a CRT screen on LCDs.<br />
It is sold as just a PCB with no case.<br />
<br />
It is not an upscaler or converter - it only adds scanlines. It does not require it's own power supply.<br />
==Retro PC gaming mini review==<br />
While it seems the product is meant for Arcade cabinets (especially Mame cabs) that are fitted with LCDs, I figured it should also work well for retro PC gaming where filters/shaders are not an option.<br />
<br />
And indeed it does work very well for MS-DOS and Win9x games in typical resolutions (QVGA, VGA, SVGA etc.).<br />
The only inconvience is having to toggle DIP switch 3 depending on the resolution of the game. Some games also switch resolutions for cinematics, menu screens, bonus stages etc. In those cases there's a chance the current DIP switch 3 setting doesn't work for all modes used by the game. That only means there wouldn't be any scanlines in ie. cinematics, but they would be displayed fine during main gameplay.<br />
<br />
It works up to FHD resolution and has a "fat scanlines" mode too, but scanlines are probably not as aesthetically pleasing in higher resolution 3D games anyways. Conveniently, the scanlines can be disabled completly via DIP switch 1.<br />
<br />
Compared to the [[XRGB-mini FRAMEMEISTER]], which doesn't directly support VGA, the SCAN.DL is cheaper, easier to use and the scanlines look similar. The SCAN.DL doesn't do any upscaling however. So if your display's integrated upscaler sucks, that can completly ruin it. Consider the [[OSSC]] instead. Obviously the SCAN.DL also won't work with anything that can't output VGA.<br />
==Setup==<br />
Connect 1 VGA cable to source + "IN" port on SCAN.DL and 1 more VGA cable to display and "OUT" port.<br />
==Controls==<br />
{|class="wikitable"<br />
! Key<br />
! Action<br />
|-<br />
|DIP switch labeled "1"<br />
|Power on/off (off is passthrough)<br />
|-<br />
|DIP switch labeled "2"<br />
|Odd/even scanlines<br />
|-<br />
|DIP switch labeled "3"<br />
|Invert VSYNC signal - toggle if no scanlines appear at the current resolution<br />
|-<br />
|DIP switch labeled "4"<br />
|Fat/thin scanlines (fat scanlines should be used for higher resolutions bec thin is too subtle)<br />
|-<br />
|3 potentiometers label "R", "G" and "B"<br />
|Adjust brightness of scanlines per channel respectively<br />
<gallery caption="Click to enlarge!"><br />
File:SCAN.DL_100pct.jpg|100% intensity<br />
File:SCAN.DL_75pct.jpg|75% intensity<br />
File:SCAN.DL_50pct.jpg|50% intensity<br />
</gallery><br />
|}<br />
==Sample screenshots==<br />
Viewing at 100% recommended.<br />
<gallery caption="Click to enlarge!"><br />
File:SCAN.DL_Wizardry7.JPG|Wizardry VII: Crusaders of the Dark Savant<br />
File:SCAN.DL Warcraft.JPG|Warcraft: Orcs & Humans<br />
File:SCAN.DL Duke3d.JPG|Duke Nukem 3D<br />
File:SCAN.DL Albion.JPG|Albion<br />
</gallery><br />
<br />
[[Category:Gaming]]<br />
[[Category:Hardware]]<br />
[[Category:Video]]</div>Juhttps://l9000.net/w/index.php?title=BluRay&diff=223BluRay2020-01-10T20:53:37Z<p>Ju: </p>
<hr />
<div><br />
Prep DumpHD:<br />
<br />
*Extract DumpHD<br />
*copy libaacskeys.so from lib32/64 folder in aacskeys tarball to DumpHD folder<br />
*copy bdvmdbg.jar, volume_id.bin, flash.bin and player folder from bdvm debugger to DumpHD folder<br />
<br />
Rip:<br />
<br />
*Mount BD and rip with DumpHD<br />
*Remux main film with TsMuxeR from the BD directory structure as M2TS<br />
*Encode with Handbrake<br />
<br />
http://www.mythtv.org/wiki/High_Definition_Disk_Formats<br />
http://wiki.flexion.org/BluRayRipping.html#4.2<br />
<br />
<br />
[[Category:Video]]</div>Juhttps://l9000.net/w/index.php?title=Earthworm_Jim&diff=221Earthworm Jim2020-01-08T22:11:58Z<p>Ju: </p>
<hr />
<div>==DOS Version==<br />
Included with Earthworm Jim 2's initial release. Same soundtrack/content as Mega CD version, but up'd some screens/sprites with higher color count.<br />
===Controls===<br />
{|class="wikitable"<br />
! Key<br />
! Action<br />
|-<br />
|F1<br />
|Scroll fix for Tsen9300 video card<br />
|-<br />
|F2<br />
|Adjust framerate (reset when restarting game)<br />
|-<br />
|F3<br />
|Toggle 240/200 pixels vertical resolution (retained when restarting game)<br />
|-<br />
|F4<br />
|Restore default controls<br />
|-<br />
|P<br />
|Pause<br />
|-<br />
|M<br />
|Music on/off<br />
|-<br />
|S<br />
|Sound effects on/off<br />
|-<br />
|J<br />
|Joypad on/off<br />
|-<br />
|R<br />
|Joypad calibration<br />
|-<br />
|Esc<br />
|Return to title screen<br />
|-<br />
|Alt+X<br />
|Exit to DOS<br />
|}<br />
===Compatibility===<br />
====General====<br />
*No redbook audio with shscdux. Works with mscdex.<br />
*Frametime issues (slight microstutter, tested with P2 400, Voodoo 3, SB AWE32, mtrrlfbe enabled/disabled)<br />
*When launched directly in Windows 98 SE, it keeps ejecting the CD. Disabling autoplay doesn't help - need to test if it only happens with DVD drives.<br />
====Sound====<br />
*Setup options: Sound Blaster, Sound Blaster 2.01, Sound Blaster Pro, Pro Audio Spectrum, Pro Audio Spectrum+, Windows Sound System. IRQ and DMA are selectable.<br />
*Redbook audio<br />
===Patches===<br />
There are no patches for this release.<br />
<br />
[[Category:DOS Games]]<br />
[[Category:Genesis/Mega Drive Games]]<br />
[[Category:Sega CD/Mega CD Games]]<br />
[[Category:Games with Redbook audio]]<br />
[[Category:Gaming]]</div>Juhttps://l9000.net/w/index.php?title=Star_Wars:_Rogue_Squadron_3D&diff=213Star Wars: Rogue Squadron 3D2020-01-08T16:18:04Z<p>Ju: </p>
<hr />
<div>==Enabling the Glide renderer==<br />
On some systems the game will still use Direct3D even though the Glide renderer was selected in the launcher. As the Video tab in the in-game settings will falsely display Glide as active. One way to verify this behavior is to alter driver settings for just Direct3D (ie. disable V-Sync). If the change affects the game, D3D is being used. Alternatively, I noticed a D3D-specific rendering glitch during fade-out at the end of missions: the lower part of the screen does not fade out.<br />
<br />
A workaround I found is to temporarily disable D3D/DDraw acceleration completely. This can be done in the Display tab of the OS' dxdiag utility. The game will then use Glide. Trying to access the Video tab of the in-game settings menu will crash the game however, so the desired resolution should be selected before forcing the game to use Glide like this.<br />
<br />
[[Category:Gaming]]<br />
[[Category:Windows games]]<br />
[[Category:Games with Glide renderer]]</div>Juhttps://l9000.net/w/index.php?title=Stereo_Cassette-Corder_WM-D3&diff=196Stereo Cassette-Corder WM-D32019-09-26T22:02:22Z<p>Ju: </p>
<hr />
<div>Relatively small model in the Walkman Professional range released in 1985.<br />
<br />
Supports Dolby B noise reduction and is able to play Type I, II and IV tapes. Recording is only possible to types I and II.<br />
Originally came packaged with headphones, clip-on mic and carrying case.<br />
<br />
==Basic restoration==<br />
This Walkman uses the "disc drive" mechanism like the non-pro "WM-DD*" models.<br />
Most, if not all, now have a cracked center gear (part no. X-3578-142-0). The plastic gear is attached to a metal ring and, as the plastic gear shrinks over time, it will eventually crack. The symptoms include a very noticeable clicking sound during any operation.<br />
<br />
Additionally, the small gear (part no. 3-331-641-01) that's attached to one of the reels and drives the counter belt is also often cracked, leading to noise and high W&F. That counter belt typically needs to be replaced also, unless you don't care about the counter. It's not critical for operation.<br />
<br />
Other rubber parts may also need to be replaced depending on wear, especially the rubber tire attached to the capstan wheel.<br />
<br />
Many other plastic parts that are attached to metal parts also like to crack. Often it's not a big problem and if really necessary can be fixed with glue.<br />
<br />
New center gear fix kit, capstan rubber tire, small gear and counter belt are available from mihokm's ebay store as of 2019.<br />
<br />
===Tools needed===<br />
*PH0 screw driver<br />
*Small flat-head screw driver<br />
*Soldering iron<br />
*Speed calibration tape or blank tape+quartz-controlled tapedeck/WM-D6(C)<br />
*Service manual (recommended for exploded views)<br />
<br />
[[Category:Hardware]]<br />
[[Category:Audio]]</div>Juhttps://l9000.net/w/index.php?title=Guly%C3%A1s&diff=189Gulyás2019-09-12T20:29:17Z<p>Ju: </p>
<hr />
<div>Hungarian stew.<br />
<br />
== Modified home-style Gulyás recipe ==<br />
Cut beef into large cubes. The size is important as otherwise they cook too fast when browning. Let the meat rest until it's at room temperature.<br />
Pre-heat large stainless steel skillet at medium-high heat. Add clarified butter to skillet and tilt to cover entire surface. Add beef cubes and brown from all sides, but make sure to always wait until it releases from the bottom of the skillet. Reduce heat to medium-low, sprinkle with ground black pepper and stir.<br />
Cover meat with hot and sweet dried paprika spice, Pul Biber, cumin, half the garlic and stir. Deglace with red wine, making sure to scrub everything that's sticking to the bottom of the skillet. Add onions and some chicken stock. Don't add too much as about 2/3 of each beef cube should *not* be covered by liquid. Add a bit of salt. Cover and braise for at least 2 hours. Check every 30 minutes and add more chicken stock if necessary. For the final 30 minutes add the remaining garlic, some lemon zest and the bell peppers. The bell peppers will release water which should result in the optimum amount of sauce and consistency. Add salt to taste.<br />
=== Background ===<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Coffee&diff=188Coffee2019-09-12T20:25:12Z<p>Ju: </p>
<hr />
<div>Moccamaster<br />
55g 1l comandante: 22<br />
66g 1.2l comandante: 25<br />
<br />
==Latte==<br />
===Hazelnut Latte===<br />
*1 tsp Rapunzel Haselnussmus (hazelnut butter)<br />
*Double-shot Espresso<br />
*170-200 ml steamed milk (depending on cup size)<br />
Hazelnut butter can be mixed either with the Espresso or with the milk before steaming, giving different results (in taste and appearance).<br />
<br />
Other recipes typically involve hazelnut syrup. I don't like sweeteners in my Latte so I looked for alternatives. Original recipe but it's so simple I'm sure many people must've tried it before.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=XRGB-mini_FRAMEMEISTER&diff=183XRGB-mini FRAMEMEISTER2019-08-30T14:13:45Z<p>Ju: </p>
<hr />
<div>The XRGB-mini is an A/D-converter and image processor with 1080p HDMI/DVI output. It converts analog RGB (RGB21, SCART), S-Video, Composite and Component to digital. It also has 2 HDMI inputs for image processing or passthrough.<br />
<br />
Image processing highlights are upscaling, de-interlacing, scanlines effect and many tweakable parameters. The introduced latency is relatively low; often lower than when a device is connected to the TV's own analog inputs.<br />
<br />
==Configuration recommendations==<br />
There are a couple good resources for configuring the XRGB-mini such as [http://junkerhq.net/xrgb/index.php?title=XRGB-mini_FRAMEMEISTER junkerhq.net] and [http://arekuse.net/blog/my-games/the-ultimate-guide-for-framemeister-eng/ arekuse.net].<br />
<br />
Following those guides will give you a clean, blocky & unfiltered look. That may be desirable for capturing/sharing footage, but probably not for when you're just playing.<br />
The XRGB-Mini can be configured produce a competent scanline effect. Combined with the scaler's horizontal filtering, a look comparable to a CRT will give low-resolution games (~240p) a more aesthetic look.<br />
<br />
When I tweak the scanlines & scaler parameters, I aim for a more "rounded" pixel appearance. Imo, it still doesn't come close to a real CRT or even some CRT shaders for [[RetroArch]], mostly because the variations in beam width are not simulated. But for playing on real hardware connected to a LCD display, it's a solid choice and the result still looks very good.<br />
<br />
===All sources===<br />
*Gamma: 15<br />
*Brightness: 25<br />
*Special A/D level: Increase/decrease for no white/black clipping<br />
*Sharpness: 0 (or 1, but try you display's sharpness setting first; probably looks better than XRGB-mini's)<br />
*Make sure to change the HDMI output to 50 Hz or 60 Hz to match what the console is outputting.<br />
<br />
===240p/288p===<br />
*IMAGE_MODE: PICTURE<br />
*Scanlines: Enabled<br />
90<br />
60<br />
<br />
===480i/576i===<br />
*Scanlines: Disabled<br />
*IMAGE_MODE: NATURAL<br />
<br />
===Sixth generation consoles===<br />
IMAGE_MODE set NATURAL gives the best IQ and least flicker due to Motion/Adaptive de-interlacing.<br />
However, the low-pass filter of other modes will reduce the edge "jaggies". It can look rather nice for many 3D games of this generation (especially on PS2), despite sometimes blurring fine details. I guess it is comparable to post-processing anti-aliasing in that regard.<br />
<br />
Good modes to try that have low-pass filter enabled: STANDARD (Motion/Adaptive de-interlacing), GAME1 (Linear/Bob-deinterlacing) and GAME2 (Linear/Bob-deinterlacing, colors enhanced).<br />
<br />
Going for a softer look without scanlines also makes it viable to use scaling modes (SCREEN_SET) other than SMART_X1 and SMART_X2, because you don't have to worry about irregular pixel appearance.<br />
With STANDARD (preferred) and NORMAL2 you can change H_WIDTH, V_WIDTH, H_POS and V_POS to fill the entire screen.<br />
<br />
===Per platform===<br />
Position<br />
Special A/D level: Increase/decrease for no white/black clipping<br />
<br />
[[Category:Hardware]]<br />
[[Category:Audio]]<br />
[[Category:Video]]</div>Juhttps://l9000.net/w/index.php?title=Commodore_64&diff=178Commodore 642019-08-24T16:51:57Z<p>Ju: </p>
<hr />
<div>==Datasette==<br />
===WAV-PRG & Audiotap===<br />
Good settings: WM-D6C to Maxell UR 90 Type I with rec level @ 2.4 and Nuprime UDSD line-out, Inverted waveform checked (everything else at default Square waveform, 44.1 kHz, Vol 254, Fast, 263 bit duration, PAL).<br />
<br />
[[Category:Gaming]]<br />
[[Category:Hardware]]</div>Juhttps://l9000.net/w/index.php?title=Roast_Potatoes&diff=156Roast Potatoes2019-03-03T11:34:48Z<p>Ju: </p>
<hr />
<div>[https://www.youtube.com/watch?v=_wx__fEyDj0 source]<br />
<br />
Ingredients (6-8 servings)<br />
<br />
Salt<br />
1/2 tsp (4g) baking soda<br />
2kg waxy potatoes, peeled & cut into big chunks (quarters, sixths, depending on size)<br />
5 tbsp (75ml) extra-virgin olive oil, duck fat, goose fat, or beef fat<br />
Small handful picked rosemary leaves, finely chopped<br />
3 medium cloves garlic, minced<br />
Ground black pepper<br />
Parsley, minced<br />
<br />
Directions<br />
<br />
1. Baking soda & 2 tbsp salt to 2l boiling water, then add potato chunks and simmer for 10-20 mins (knife should meet little resistance when inserted)<br />
<br />
2. While potatoes are simmering, add oil, garlic and some ground black pepper to pan and heat up. Remove from heat when garlic starts to brown, add rosemary let sit for a minute, then strain. Keep garlic & rosemary for later.<br />
<br />
3. Strain potatoes and let steam for a minute to get rid of excess moisture.<br />
<br />
4. Mix in bowl or pot with infused oil. Keep tossing until chunks are covered with mashed potato-like paste.<br />
<br />
5. Spread chunks on baking sheet and roast in oven at ca. 230°C for 30-40 min until deep brown. After 20 minutes start flipping chunks occasionally.<br />
<br />
6. Transfer roast potatoes to bowl and sprinkle with salt, pepper, the garlic/rosemary from earlier and parsley.<br />
<br />
[[Category:Cooking and Food]]<br />
[[Category:Recipe]]</div>Juhttps://l9000.net/w/index.php?title=Backupgame.sh&diff=140Backupgame.sh2019-02-10T17:51:53Z<p>Ju: </p>
<hr />
<div>Script to rip and compress game console media. Needs cdrdao and p7zip installed.<br />
File format will be CUE/BIN (with backup of TOC) in a 7z archive.<br />
Assists with multi-disc games also.<br />
You probably need to change ROMPATH and TMPPATH to suit your needs. As always, use at your own risk.<br />
[//{{SERVERNAME}}/files/licenses/gpl-3.0.txt Click here] to see the license text for this script.<br />
<br />
<syntaxhighlight lang="bash" line="line"><br />
#!/bin/bash<br />
<br />
# backupgame.sh 0.2 by Ju<br />
# Rips and compresses video game discs<br />
#<br />
# 0.2 changes:<br />
# - swap position of Disc no. and Region in file names (+space separated) to match RetroArch database<br />
# - suggest entering the full region name (ie. USA instead of U), also to match rdb<br />
<br />
# User configuration<br />
<br />
ROMPATH="$HOME/yourROMfolder"<br />
TMPPATH="/tmp"<br />
CONFFILE="$HOME/.backupgamerc"<br />
<br />
# Config file sourced below only contains the game information saved last time<br />
<br />
. $CONFFILE<br />
<br />
trap ctrl_c INT<br />
<br />
function ctrl_c() {<br />
echo "User abort, cleaning up..."<br />
cleanup<br />
exit<br />
}<br />
<br />
function cleanup {<br />
if [ ! -s "$GAMEPATH/$GAMEFILE.7z" ]; then rm -f "$GAMEPATH/$GAMEFILE.7z"; fi<br />
rm -f "$GAMEFILE.bin" "$GAMEFILE.toc.bak" "$GAMEFILE.cue" "$GAMEFILE.log"<br />
cd<br />
rmdir --ignore-fail-on-non-empty "$TMPPATH"<br />
}<br />
<br />
function saveconf {<br />
echo "LASTGAME=\"$GAMENAME\"<br />
LASTDISC=\"$DISCNO\"<br />
LASTSYSTEM=\"$SYSTEM\"<br />
LASTREGION=\"$REGION\"<br />
LASTDRIVE=\"$DRIVEDEV\"<br />
" > $CONFFILE<br />
}<br />
<br />
# Asking user for game name<br />
<br />
read -p "Enter game name [$LASTGAME]: " userinput<br />
GAMENAME="$LASTGAME"<br />
if [ "$userinput" != "" ]; then<br />
GAMENAME="$userinput"<br />
fi<br />
<br />
# Asking user for disc no.<br />
<br />
if [ $LASTDISC == "0" ]; then<br />
DISCNO=0<br />
else<br />
DISCNO=$((LASTDISC+1))<br />
fi<br />
while true; do<br />
read -p "Enter disc number, 0 for single-disc game [$DISCNO]: " userinput<br />
case $userinput in<br />
0) DISCNO="0"; break;;<br />
[123456789]) DISCNO="$userinput"; break;;<br />
"") break;;<br />
*) echo "Only numerical input allowed.";;<br />
esac<br />
done<br />
<br />
if [ "$DISCNO" == "0" ]; then<br />
FDISCNO=""<br />
else<br />
FDISCNO=" (Disc $DISCNO)"<br />
fi<br />
<br />
# Asking user for System<br />
<br />
echo "System list:<br />
0 - Sega Saturn<br />
1 - Sega CD/Mega CD<br />
2 - PlayStation<br />
3 - PlayStation (with subchannels)<br />
4 - PlayStation 2<br />
5 - PC Engine Super CD/Turbo CD"<br />
<br />
while true; do<br />
read -p "Enter system ID, see list above [$LASTSYSTEM]: " userinput<br />
case $userinput in<br />
0) SYSTEM="Sega Saturn"; break;;<br />
1) SYSTEM="Mega CD"; break;;<br />
2) SYSTEM="PlayStation"; break;;<br />
3) SYSTEM="PlayStation (with subchannels) (DONT USE - SBI INSTEAD)"; break;;<br />
4) SYSTEM="PlayStation 2"; break;;<br />
5) SYSTEM="PC Engine CD"; break;;<br />
"") SYSTEM="$LASTSYSTEM"; break;;<br />
*) echo "Invalid system ID";;<br />
esac<br />
done<br />
<br />
SYSTEMPATH="$SYSTEM"<br />
<br />
# Console specific settings<br />
<br />
if [ "$SYSTEM" == "PlayStation" ]; then MOREOPTS="--read-raw --no-mode2-mixed"; fi<br />
if [ "$SYSTEM" == "PlayStation (with subchannels) (DONT USE - SBI INSTEAD)" ]; then MOREOPTS="--read-raw --no-mode2-mixed --read-subchan rw_raw"; SYSTEMPATH="PlayStation"; fi<br />
<br />
# Asking user for game region<br />
<br />
REGION="$LASTREGION"<br />
read -p "Enter game region (i.e. Europe, USA, Japan, etc.) [$LASTREGION]: " userinput<br />
if [ "$userinput" != "" ]; then<br />
REGION="$userinput"<br />
fi<br />
FREGION=" ($REGION)"<br />
<br />
# Asking user for disc drive device<br />
<br />
DRIVEDEV=$LASTDRIVE<br />
read -p "Enter drive device [$DRIVEDEV]: " userinput<br />
if [ "$userinput" != "" ]; then <br />
DRIVEDEV="$userinput"<br />
fi<br />
FDRIVEDEV="/dev/$DRIVEDEV"<br />
<br />
GAMEFILE="$GAMENAME$FREGION$FDISCNO"<br />
GAMEPATH="$ROMPATH/$SYSTEMPATH"<br />
TMPPATH="$TMPPATH/backupgame-$$"<br />
<br />
# User confirmation<br />
while true; do<br />
read -p "Image will be saved as $GAMEPATH/$GAMEFILE.7z, type y if that's ok [y]: " userinput<br />
case $userinput in<br />
n) echo Too bad, bye then.; exit;;<br />
"") break;;<br />
*) echo Answer yes or no;;<br />
esac<br />
done<br />
<br />
saveconf<br />
mkdir -p "$GAMEPATH"<br />
if [ -e "$GAMEPATH/$GAMEFILE.7z" ]; then<br />
echo File already exists!<br />
exit<br />
fi<br />
<br />
echo "Ripping disc..."<br />
<br />
touch "$GAMEPATH/$GAMEFILE.7z"<br />
mkdir -p "$TMPPATH"<br />
cd $TMPPATH<br />
umount $FDRIVEDEV # can't rip if it's mounted<br />
LC_ALL=C cdrdao read-cd $MOREOPTS -v 2 --device "$FDRIVEDEV" --driver generic-mmc-raw:0x20000 --datafile "$GAMEFILE.bin" "$GAMEFILE.toc" &> "$GAMEFILE.log"<br />
<br />
if [ "$?" != "0" ]; then<br />
echo "Ripping process was not completed, ripped files will not be deleted."<br />
tail -n10 "$GAMEFILE.log"<br />
exit<br />
fi<br />
<br />
eject $DRIVEDEV<br />
toc2cue "$GAMEFILE.toc" "$GAMEFILE.cue" &> /dev/null<br />
mv "$GAMEFILE.toc" "$GAMEFILE.toc.bak"<br />
<br />
echo "Ripping done, compressing file..."<br />
rm -f "$GAMEPATH/$GAMEFILE.7z"<br />
nice -n20 ionice -c3 7za a -mx=9 "$GAMEPATH/$GAMEFILE.7z" "$GAMEFILE.bin" "$GAMEFILE.toc.bak" "$GAMEFILE.cue" "$GAMEFILE.log" &> /dev/null<br />
<br />
if [ "$?" != "0" ]; then<br />
echo "Archiving failed, ripped files will not be deleted."<br />
exit<br />
fi<br />
<br />
cleanup<br />
<br />
echo Done.<br />
<br />
</syntaxhighlight></div>Juhttps://l9000.net/w/index.php?title=Oracle_Database&diff=137Oracle Database2018-09-05T07:11:29Z<p>Ju: Created page with "==Oracle XE 10g compatibility== If for some reason you want to install the old Oracle XE 10g on newer versions of Windows and you get the error "Error 1628: Failed to complete..."</p>
<hr />
<div>==Oracle XE 10g compatibility==<br />
If for some reason you want to install the old Oracle XE 10g on newer versions of Windows and you get the error "Error 1628: Failed to complete installation", then try enabling Compatibility Mode (Windows 7) + "Run as administrator" for all executables in "C:\Program Files (x86)\Common Files\InstallShield\Driver\11\Intel 32\". Kill all prior install processes if any (or reboot), then try again.</div>Juhttps://l9000.net/w/index.php?title=MSI_Z87-G43&diff=112MSI Z87-G432018-04-08T09:16:35Z<p>Ju: </p>
<hr />
<div>Sockel 1150 mainboard with Z87 chipset, made by MSI.<br />
==NVMe boot==<br />
The mainboard does not support booting off NVMe storage. Support can be added by including the UEFI NVMe drivers from a newer mainboard like this:<br />
<ol><br />
<li>Download latest Z<b>9</b>7-G43 (follow-up model of Z87-G43) BIOS file from MSI, extract to get image file E7816IMS.HB0</li><br />
<li>Load Image E7816IMS.HB0 with MMTOOL Aptio v4.5</li><br />
<li>In the tab "Extract", Extract UnCompressed the modules Nvme, NvmeSmm and NVMEINT13 as separate files.</li><br />
<li>Download latest Z<b>8</b>7-G43 BIOS file from MSI, extract to get image file E7816IMS.1B0</li><br />
<li>Load Image E7816IMS.1B0</li><br />
<li>Select module CSMCORE from the list once. This selects Vol. Index 01 above.</li><br />
<li>In the Insert tab, pick each module file and Insert Compressed once per file. I added them in the order Nvme, NvmeSmm and NVMEINT13, though it probably doesn't matter.<br />
<li>Save image and re-open MMTOOL and the image to double-check the modules Nvme, NvmeSmm and NVMEINT13 are in the list.</li><br />
<li>Flash the firmware with the UEFI Setup's flashing tool or the DOS tool afude included with the download.<br />
<li>You can now boot off a UEFI system partition on an NVMe storage device.</li><br />
</ol><br />
<br />
[[Category:Hardware]]</div>Juhttps://l9000.net/w/index.php?title=Ju%27s_wiki:About&diff=105Ju's wiki:About2017-12-25T20:07:50Z<p>Ju: </p>
<hr />
<div>Many scattered notes. I put notes into wiki.</div>Juhttps://l9000.net/w/index.php?title=Ju%27s_wiki:General_disclaimer&diff=104Ju's wiki:General disclaimer2017-12-25T20:07:07Z<p>Ju: </p>
<hr />
<div>==Risk disclaimer==<br />
Contents on all pages are provided for educational and informational purposes only. Use the information on these pages completely at your own risk.<br />
<br />
==Associates==<br />
This is a collection of personal notes. There are no associations or collaborations with any 3rd parties. All opinions and ratings are personal.</div>Juhttps://l9000.net/w/index.php?title=Gaming&diff=100Gaming2017-12-23T11:04:22Z<p>Ju: </p>
<hr />
<div>Some categories to get things started:<br />
==Games by categorization==<br />
===By platform===<br />
*[[:Category:DOS Games]]<br />
*[[:Category:Windows games]]<br />
*[[:Category:Genesis/Mega Drive Games]]<br />
*[[:Category:Sega CD/Mega CD Games]]<br />
===By genre===<br />
<br />
===By feature===<br />
*[[:Category:Games with Redbook audio]]<br />
*[[:Category:Games with Glide renderer]]</div>Juhttps://l9000.net/w/index.php?title=Gigabyte_GA-6BXC&diff=87Gigabyte GA-6BXC2017-11-29T15:17:47Z<p>Ju: </p>
<hr />
<div>Slot 1 mainboard from Gigabyte with 440BX chipset.<br />
==Voodoo 3 compatibility==<br />
Revisions lower than 2.0 of this board can't supply enough power for some graphics cards such as the Voodoo 3.<br />
The 3.3 V voltage regulator near the AGP slot will eventually fail. Newer revisions apparently have a "Voodoo fix" jumper which connects the AGP slot directly to the ATX power supplies' 3.3 V rail.<br />
===AGP 3.3V to ATX power connector mod===<br />
Only required on revisions older than rev2.0. The mod instructions were initially published for many affected mainboards by nickles.de in [https://www.nickles.de/artikel/html/30.htm this article].<br />
Unfortunately, when following nickles.de's instructions for the GA-6BXC, the system will no longer boot. As was pointed out in the nickles.de comments, this is due to the picture instructing to run a wire from the ATX +3.3 V connectors to the wrong voltage regulator (1.5 V). This can easily be corrected by running the wire to the correct voltage regulator instead.<br />
When performing this mod, I would recommend to always check the voltage regulator against mass with a multimeter.<br />
[[File:Gigabyte GA-6BXC rev 1.9 Voodoo mod.jpg|thumb|Corrected mod on rev 1.9]]<br />
[[File:Gigabyte GA-6BXC rev 1.9 Voodoo mod (Solderless).jpg|thumb|Solderless mod - connected to unused P4 connector of modern power supply]]<br />
<br />
[[Category:Hardware]]</div>Ju